[Home]Vitenka/WingManager

www.vitenka.com | ToothyWiki | Vitenka | RecentChanges | Login | Webcomic

[Play]

An attempt to code up a wulfspurren clone.




[Play][Recompile]
[.txt View compiler errors]

ToothyGDL

logic
{
  // Game logic goes here

  // First part of the logic: Moving tokens on the board and then hitting 'ok'
  // Second part of the logic: Processing that board position  ToDo no time soon.

  // Moving the board around:

  // This is meant to resemble 15 numbered tokens which can each be placed onto a board (of 15 spaces) with each board slot containing exactly 0 or 1 tokens.  The 'second board' is just a spare place to put the tokens which aren't in use.

  // Each board slot can have a token (1 - 15), be empty (0) and inactive or be empty and ready to rx (-1 - -15).
  // The second board - the same, but may need different identifiers?

  // OnClick: 0 - nothing happens.  Ever.
  // OnClick: 1-15
    // All squares on the first board transition to (-1 - -15)
    // The appropriate square (1-15) on the second board transitions to (-1 - -15)

  // OnClick: -1 - -15 (first board)
    // This square transitions to (1-15)
    // Every OTHER -1 - -15 square - on both boards - transitions to 0.

}

display
{
  // Display information goes here
// Per player:
  // A 'go' button (with confirm)
  // Three cards
  // A grid (5x3) which is the players current board choice
  // A grid (5x3) containing the currently unused counters
  // Everything contains a number 0-15.
}


www.vitenka.com | ToothyWiki | Vitenka | RecentChanges | Login | Webcomic
This page is read-only | View other revisions | Recently used referrers
Last edited December 28, 2005 7:29 pm (viewing revision 1, which is the newest) (diff)
Search: