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There's nothing to see here except for shadows of the past - and these ones won't be returning.

I'd point you to my next project here - but I'm not that organised. My style is to act and then sort out the consequences, rather than the other way around. Oh, and lying. I do that a lot too. (i.e. if you look closely, you may have seen some links appearing roughly once a week)

Vitenka.com is registered to me for the forseeable future, so you might find something there.

Edited by Vitenka at 2003-04-09 08:22:54

 
Vitenka : Wed 21 09:37:12 2001  
The main website

Ok, first paragraph, for those who have no idea what I'm talking about. It's an 'elite' clone. You fly your ship about, carry cargo, shoot things sometimes. It's multiplayer.

Second paragraph, for those who've been following my experimnts into it - nope, it is fake - the dev team is playing the 4x game, not you.

What can I say? It's fun, it's somehow addictive, it has plenty of nice touches, and a physics model that is a joy to fly.

It's slow, there's a strnog levelling treadmill, and you have nothing you dare fight until about twenty hours in.

The economic engine is good, things run out of stock depending upon what players have been shipping around, and thus the profits you can make for different cargo runs changes with demand. It's got a (fake) 4x engine, the factions in the game are competing to outbuild one another, and to control space.

The game has a very good raw materials responce - the more players online, the more enemies it spawns, the more things are worth, and so on. Sadly this does mean server up runs to the control points. (which are very much harder to take control of with more players online)

What else can I say? As a pure review, nothing - so get on with it - download it, give it a try. The in game chat engine is <BUNNIES!> but work out how to get to :eng and join the fun.

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