... wherein I try to consider the recipricol rights inherent in a virtual community ...
Promises Nigrasaxans
This is the heart of the matter, the actual contract:
You have the right to leave at any time. Playing here is a PRIVILEGE, not a
right.
Conversely - being your admins is a PRIVILEGE, not a right. You may change
admins at any time, simply by leaving.
We are your gods, but you have freedom of religion.
This is the social contract:
You come here for a reason, and we enforce that reason. (Eg. on a social
game, you come here to talk peacefully, we enforce quiet. In a wargame, you
come here to kill, we enforce chaos)
If we either of use breaks that contract, see above.
If the game is NOT what you expected, then see above.
Things that we don't have to promise, but which we feel are good:
Whatever reason you leave, you leave either as you entered, or as you are
when you choose to leave. Your choice which. Any irreducible costs that
will be deducted even from your 'as you entered' form will be made clear in
advance, and be applied equally to all.
You will be notified of any upcoming changes, and be given the chance to
leave before they come into effect.
Anything else is 'per game' - but we promise that all rules will be
expressed simply, publicised effectively and enforced as consistently and
fairly as we can manage.
Having said that. Here is noble-mud.
The game system shall make no discrimination between players on any basis
other than the properties of their avatars. Everyone shall have the same
chances, the same risks, the same potential rewards.
Only things that are controlled by players, or clearly marked as 'forces of
nature' shall be able to discriminate seemingly randomly. All else shall
work equally for all avatars, excepting differences in the properties of
those avatars.
Admins are NOT deemed to be players whilst they are using their powers, or
considering their use. They may not discriminate in word or thought or deed
except upon the properties and behaviours of avatars.
This is a fresh start. Whatever else you do elsewhere does NOT impact here.
You are innocent of anything until proved otherwise.
Guess what. Grime and punishment comes into it
The burden of proof shall be set as the level at which applying a punishment
is less damaging to the community than not applying it.
The severity of the punishment shall be well publicised in advance, unless
you have invented an entirely new crime.
An entirely new crimes punishment shall be set by the will of the community.
There is no precedent law. There is no prior case law. The severity of a
punishment may be completely arbitary - however, you will know of it in
advance. You will be given the punishment that applied at the time you
committed the crime.
The goal of a punishment is four fold:
- To discourage people from committing crimes
- To compensate the victims
- To make the community feel happier
- To uphold noble values
-
A punishment shall be as lenient as is possible whilst still obtaining
the maximum benefit here.
-
The victim shall be compensated (either directly, or through feeling that
the criminal is hurt sufficiently) enough that they remain an active member
of the community when that is possible. When it is not possible, this is
not a factor.
-
This is fluffy and hard to judge. The balance between 'I feel good
because someone else is hurting' and 'I feel bad because I might be hurt'
must be struck.
-
A community may have certain values - such as sportsmanship, that are NOT
shared by the whole community. Nonetheless, it must APPEAR to those who
uphold the values that ALL will uphold the values. Thus punishments must be
balanced between 'moral outrage' and 'overthrow the tyrants'