Seaslip

Edith Tells His Tale...

Session 1:
This was basically the introductory session, the premise that the characters were modern day soldiers of fortune working for an international mercenary corporation was given, pre-generated characters were given out and players were put straight into the action.
Things started out normally enough with our characters being sent out on a supply run (the spud and chocolate run we decided), kited out in full gear just for practice of course. The helicopter was shot down on the way back to base, while the Pilot (my PC) was engaged in making sure of the landing part of crash-landing Tom's PC set off a distress flare. We crashed and while everybody else bailed, I decided to be individual and "secure the cockpit", I was duly punished with 2×D6 Damage (about 3 Health Points after DR) when the Helicopter blew up on me.
After much discussion we decided to walk back to base, approaching with caution we spotted that the base's lights were out, the computer was on (thanks to the heartbeat radio signal it transmits) and other channels were blank except for gunfire and screaming briefly on one, after this we decided to investigate meeting Bravo Team on several hundred metres from base. After I threw a flare so we could see who they were they were promptly killed by a rocket attack from two assailants who turned out to be from Charlie Team (We incidentally were Alpha Team). We quickly dispatched the two assailants and returned to question the remaining dying member of Bravo Team who informed us that Charlie Team had decided to go on a killing spree inside the base.
We Decided to enter the base via the back door and proceeded to the basement where we took the elevator shaft to the second floor where the armoury, commander's office and intelligence are located. Upon leaving the elevator shaft the first three members of the team were attacked by the other members of Charlie team and a tiger wearing company armour, a fire fight ensued with the occasional melee weapon involved while the other members of the team exited the elevator. At some point in the fight we found that the tiger was rather nifty with grenades unless shot at which point it dropped the grenade and suffered 2×D6. My PC was near killed after taking on the tiger with a sword. We also found what wonderful, wonderful stuff power armour is (DR 3), the guy wearing it basically stood in front hardly being touched by the mass of bullets ricocheting off his chest. Meanwhile he used Chain guns to eliminate the 5 people who attacked us (including 1 with a crossbow) so we were left with the Tiger.
At this point the GM realised the battle was dragging on a bit and decided to bring on the next big thing. The ground shook and our PCs started to glow, the guy with the first aid healed completely, while suffering damage himself, the guy with the stun baton cut the tiger in half with it. We proceeded to the armoury and stocked up and then went to intelligence where we accidentally set off the building's self-destruct countdown (which sounded unusually evil). After GM prodding we decided not to run like hell and try and shut it off in the commander's office. The commander was found to be in mystical robes and protested he knew nothing and could not shut off the self-destruct device. The PC's took the commander and legged it in one of the base Jeeps, behind them a large explosion went off and the satellite feed cut out. Our base commander (Kurazaro) turned to our Player Characters for the rest of the campaign and said "That's the last transmission we got, we want you to investigate."
Session 2:
This was mainly Character Generation. Basically we got our backgrounds sorted and our character's skills and attributes. We then had a simple paintball session and upgraded our characters 1 level, we then went out and burned a marine research facility to the ground and upgraded again.
Player Reports from Edith from Session 2 onwards will be covered in Bob's Diary as he refuses to do Player and Character Reports simultaneously

Index ; What the F*ck ; Body Count ; Who's playing Who ; What's been happening